Monthly Archives: November 2009

Free Trial Software From Adobe - Part II

And the Rest Is Here
Adobe trial software is great if you want to test drive a program to see how it works and whether it is suitable for your needs. Trial software also lets you experiment with the program in order to get familiar with a specific creative field. If you are interested in graphic [...]

Free Trial Software From Adobe - Part I

The Trials at Adobe
No, we’re not talking about law here; we’re speaking about the numerous free trials that Adobe makes available to the public. The people at Adobe produce many software applications that are used by graphic designers, artists, illustrators, media professionals, web designers, and writers.
Perhaps you’ve always wanted to test drive many of these [...]

Graphic Design, Book Covers, and You - Part II

Reading a Book by Its Cover
The chance to produce art for a book cover is rare, but the essential thought processes and creative steps are very similar, if not identical, in the inventive process. In this series we actually try to read a book by its cover–to see if the design concept is successful or [...]

Graphic Design, Book Covers, and You - Part I

Inspiration from the Covers of Books
In the next few posts, we’ll look at some book covers and learn a few things about design. We’ll find that design sometimes has to follow form. And in these examples, they follow the form of the content.
The creative processes used to design a book cover are relatively the same [...]

Freelancing 101: The Typical Life

Freelancing 101: The typical life.
Plus tips and advise from a professional.
By Elle Phillips
According to the US Bureau of Labor Statistics, about twenty-five percent of all Graphic Designers (or Graphic Artists) do freelance work, full-time or part-time. Many more have aspirations of doing freelance because of the money, creativity, and the appeal of working from home. [...]

When Design Becomes Literal

As a graphic artist, you face the challenge of creating designs that are unique, and interesting. Some designers, as you will see, have taken the idea of design to a very literal form.
The following examples are fun to look at and admire, but also serve as inspiration to think “inside the box” by approaching design [...]

Logos: What Makes a Good Design? - Part III

And Now the Good Stuff
In our last few articles about logo design we’ve seen some logos that didn’t quite work because of design flaws, problems with concept or lack of visual appeal.
This time we’ll look at some of the most famous logos in the world, and some that aren’t so famous to see why they [...]

Logos: What Makes a Good Design? - Part II

The Logo Journey Continues
In our last article, we examined several logo designs that were, by most conventional standards, unsuccessful. Your art education is a continuing process and understanding the basics of graphic design can help you to be more effective in creativity and to avoid mistakes.
In Part 2 of this series, we’ll take a look [...]

Logos: What Makes a Good Design? - Part I

Logo Design Isn’t Always Easy
Designing a logo can sometimes be mystifying, but that doesn’t mean it can’t be done. At times a logo design just works, even though it may seem rather unremarkable. Other designs should work but they don’t.
When Things Go Terribly Wrong
The examples in this article demonstrate what can happen when attention to [...]

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